Jeremy Fischer1 wrote:I don't see EVE having a negative reputation at all.... I actually hadn't really heard anything about it before I got in the game and tried it. The community is great, the game rewarding.... those people are just errr ehmmm "sissys" who are used to more conventional games. You want to see a game that had a real bad reputation and for good reason? Age of conan. I loved that game, and it was challenging, but the community was awful. If you ever heard bad things about that game and played it, you could say to yourself yeah, that's pretty much true. People complaining about griefing are people who play the little kid games, the sugar coated watered down no brain waves required games. And I truly don't care if they play EVE or not. EVE attracts a certain type of person, and I like that about the game.
A little off topic but okay...
AoC was a terrible game and comparing EVE to that horrible buggy thing is just wrong - so very, very, very, wrong... Griefing was rife in that game max or near max level toons hanging outside of Tortuga and 'hurr durring' their way to easy kills against newbs. The horrible imbalance between classes the game breaking bugs that were never fixed and the community that exploited and didn't bother to report exploits like the AH bug... I could go on and on but I've tried to block out all memory of that game - even its 'photo-realistic' boobies which always made the inn errm interesting

The difference between that (and any other MMO of its ilk) is that a new character in EVE has a chance against a similarly shipped (frigates vs frigates or whatever) opponent who might be years older than they are it doesn't come down to levels in the traditional sense but rather the way people fly and fit out. Do people like to shoot at ridiculously outclassed players in EVE? Sure they do. Do people complain about it? You bet they do. This isn't a game that attracts any more or any less 'noble' players than any other what it does attract are people who are willing to learn the system, that like the challenge of finding that one 'perfect' fit. Instant gratification isn't EVE's strong point and nor should it be.
What I personally think the problem with newer players is the 'solo' attitude they bring in from other games and you know maybe EVE's reputation has preceded itself in that regard because new players are so scared of losing their ISK they trust no-one. Most of us here would have people they fly with regularly that they'd trust not to shoot them (too much!) but unless you play with outside friends or family we all started off with the same attitude and had to make corp mates along the way, at some point a new player realises that the issue isn't with the game or the people in it but the way they themselves play it.